Wednesday, February 29, 2012

Warlock Talents: Level 45

Here is a look at the talents for Level 45. This tier is about survivability talents and different abilities to keep yourself from taking damage.



Soul Link

Comments: I am a little sad to see this ability moved to talents. it is nice to see that this spell has been buffed a little by allowing healing to also be shared. It will be interesting to see how much will be shared with the demon.

In PvE, this ability will be good for fights where you might be taking consistent damage. I could see using this ability on fights like Ultraxion or Zon’ozz. In fact, this spell would have lot of uses but it isn’t overpowered.

In PvP, this ability would be somewhat strong. On one hand being able to share the damage you take with your demon will help keep you alive for a longer period of time. On the other hand there might be a lot of times in PvP where you won’t be taking damage so this ability would be useless. It also it useless if your pet is killed and although demonology has the ability to re-summon a pet quickly I am not sure yet what the other specs will have to do this.



Sacrificial Pact

Comments: This spell is like a stronger version of the voidwalker’s ability sacrifice. The strength of this spell will depend on how strong the shield is that is created. I am also interested to see the effects of your pet taking 50% of its health when you use this spell and how quickly your pet can recover.

In PvE, this spell would be good for when you take large amounts of damage from a boss as your pet should not be taking a lot of damage. It also could be used a lot more if your pet was getting healed after this ability was used.

In PvP, I like this ability for mitigating damage. Having this ability on a 1 min cooldown makes this much more stronger for the PvP environment. But it does have its weakness if you pet has less than 50% health then you may not be able to use this spell.



Dark Bargain

Comments: Finally having something which can prevent damage is going to be a strong ability for a lot of warlocks and it makes me excited to be able to use this.

In PvE, this ability has a lot of use. I could see using this whenever there is a large amount of burst damage going to be done. I could see a lot of synergy between this spell and using Dark Regeneration from the Level 15 tier of talents as they both have 3 min cooldowns. If I had this in Dragon Soul I could see using it on Madness for the Elementium bolts or on Spine when the Amalgamations have 9 stacks or maybe for Hagara to absorb the icelances.

In PvP, this ability would be interesting. Although you would prevent all damage for 3 seconds it could be dangerous if you get swapped to after using this ability as you will be taking all the previously prevented damage. For those well trained about warlock they will know that even though you use this ability it would be good to still train on you because after the 10 seconds is over you will be taking more damage. But having this ability combined with Dark Regeneration may make it worthwhile in PvP.


My Choices:

All of these abilities have their uses and I could see myself picking any one of them. They all have weaknesses but also have strengths and I think that is a good thing.

For PvE, I will probably swap between Dark Bargain and Soul Link depending on the fight. Dark Bargain for fights where there is a large burst damage from the boss and Soul Link for the fights where you take consistent damage.

For PvP, I could use all 3 of these abilities. I like the idea of Dark Bargain as being able to prevent damage is very strong in PvP and can sometimes frustrate your opponent, taking them off their game. I would likely combine this ability with Dark Regeneration. First I would use Dark Bargain to prevent the initial 10 seconds of burst damage and then use Dark Regeneration after if I was still taking a lot of damage. Combine this with also with the new Unending Resolve (Reduces all damage taken by 50% every 3 min for 12 seconds.) and you have a fairly strong chain of abilities to keep yourself alive. Dark Bargain (10 seconds) -> Unending Resolve (12 seconds) -> Dark Regeneration (20 seconds) and you have a 42 second windows every 3 min where you can reduce the damage that you take. I am looking forward to using this.

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